Collision Computation Of Moving Bodies

In this paper, an explicit mathematical representation of n-dimensional bodies moving in translation along general trajectories is derived. This representation is used to find out if two moving bodies are going to collide. An optimization problem is developed for finding the time and location of col...

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Main Author: Selim, S.Z. (author)
Other Authors: Almohamad, H.A. (author), unknown (author)
Format: article
Published: 2020
Subjects:
Online Access:https://eprints.kfupm.edu.sa/id/eprint/2551/2/collision_computation_of_moving_bodies_selim_isi_000082613600009.pdf
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author Selim, S.Z.
author2 Almohamad, H.A.
unknown
author2_role author
author
author_facet Selim, S.Z.
Almohamad, H.A.
unknown
author_role author
dc.creator.none.fl_str_mv Selim, S.Z.
Almohamad, H.A.
unknown
dc.date.*.fl_str_mv 2020
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv https://eprints.kfupm.edu.sa/id/eprint/2551/2/collision_computation_of_moving_bodies_selim_isi_000082613600009.pdf
Collision Computation Of Moving Bodies. EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 119. pp. 121-129.
dc.language.none.fl_str_mv en
dc.publisher.none.fl_str_mv ELSEVIER SCIENCE BV
dc.relation.none.fl_str_mv https://eprints.kfupm.edu.sa/id/eprint/2551/
dc.rights.*.fl_str_mv info:eu-repo/semantics/openAccess
dc.subject.none.fl_str_mv Computer
dc.title.none.fl_str_mv Collision Computation Of Moving Bodies
dc.type.none.fl_str_mv Article
PeerReviewed
info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/article
description In this paper, an explicit mathematical representation of n-dimensional bodies moving in translation along general trajectories is derived. This representation is used to find out if two moving bodies are going to collide. An optimization problem is developed for finding the time and location of collision. We consider the special cases of linear and piecewise linear trajectories. The collision in this case can be obtained by solving a linear program or a sequence of linear programs, respectively. The problem of finding the collision time and location of several moving bodies is cast as an integer programming problem. A comprehensive simulation study shows that this approach requires much lesser computation time when compared with the current approach of finding the collision between all pairs of bodies.
eu_rights_str_mv openAccess
format article
id KFUPM_21b37c57b274a83c26deccbc09365a0a
identifier_str_mv Collision Computation Of Moving Bodies. EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 119. pp. 121-129.
language_invalid_str_mv en
network_acronym_str KFUPM
network_name_str King Fahd University of Petroleum and Minerals
oai_identifier_str oai::2551
publishDate 2020
publisher.none.fl_str_mv ELSEVIER SCIENCE BV
repository.mail.fl_str_mv
repository.name.fl_str_mv
repository_id_str
spelling Collision Computation Of Moving BodiesSelim, S.Z.Almohamad, H.A.unknownComputerIn this paper, an explicit mathematical representation of n-dimensional bodies moving in translation along general trajectories is derived. This representation is used to find out if two moving bodies are going to collide. An optimization problem is developed for finding the time and location of collision. We consider the special cases of linear and piecewise linear trajectories. The collision in this case can be obtained by solving a linear program or a sequence of linear programs, respectively. The problem of finding the collision time and location of several moving bodies is cast as an integer programming problem. A comprehensive simulation study shows that this approach requires much lesser computation time when compared with the current approach of finding the collision between all pairs of bodies.ELSEVIER SCIENCE BVArticlePeerReviewedinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfhttps://eprints.kfupm.edu.sa/id/eprint/2551/2/collision_computation_of_moving_bodies_selim_isi_000082613600009.pdf Collision Computation Of Moving Bodies. EUROPEAN JOURNAL OF OPERATIONAL RESEARCH, 119. pp. 121-129. enhttps://eprints.kfupm.edu.sa/id/eprint/2551/2020info:eu-repo/semantics/openAccessoai::25512019-11-01T13:44:47Z
spellingShingle Collision Computation Of Moving Bodies
Selim, S.Z.
Computer
status_str publishedVersion
title Collision Computation Of Moving Bodies
title_full Collision Computation Of Moving Bodies
title_fullStr Collision Computation Of Moving Bodies
title_full_unstemmed Collision Computation Of Moving Bodies
title_short Collision Computation Of Moving Bodies
title_sort Collision Computation Of Moving Bodies
topic Computer
url https://eprints.kfupm.edu.sa/id/eprint/2551/2/collision_computation_of_moving_bodies_selim_isi_000082613600009.pdf