Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation

Simulation games are excellent illustrative tools that proffer features like visualization of the dynamic behavior of a real system etc. Such games have great efficacy in education and are known to be one of the first-rate student centered learning methodologies. These games allow students to practi...

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محفوظ في:
التفاصيل البيبلوغرافية
المؤلف الرئيسي: Siddiqui, Atiq (author)
مؤلفون آخرون: unknown (author)
التنسيق: other
منشور في: 2020
الموضوعات:
الوصول للمادة أونلاين:https://eprints.kfupm.edu.sa/id/eprint/1639/1/seminar_Sim_Games.pdf
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author Siddiqui, Atiq
author2 unknown
author2_role author
author_facet Siddiqui, Atiq
unknown
author_role author
dc.creator.none.fl_str_mv Siddiqui, Atiq
unknown
dc.date.*.fl_str_mv 2020
dc.format.none.fl_str_mv application/pdf
dc.identifier.none.fl_str_mv https://eprints.kfupm.edu.sa/id/eprint/1639/1/seminar_Sim_Games.pdf
Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation. none.
dc.language.none.fl_str_mv en
dc.publisher.none.fl_str_mv none
dc.relation.none.fl_str_mv https://eprints.kfupm.edu.sa/id/eprint/1639/
http://faculty.kfupm.edu.sa/se/atique
dc.rights.none.fl_str_mv cc_by_nc_nd
info:eu-repo/semantics/openAccess
dc.subject.none.fl_str_mv Seminars
Systems
Management and Marketing
dc.title.none.fl_str_mv Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
dc.type.none.fl_str_mv Other
NonPeerReviewed
info:eu-repo/semantics/publishedVersion
info:eu-repo/semantics/other
description Simulation games are excellent illustrative tools that proffer features like visualization of the dynamic behavior of a real system etc. Such games have great efficacy in education and are known to be one of the first-rate student centered learning methodologies. These games allow students to practice skills such as critical thinking and decision-making. In this paper, a case is presented where a simulation game namely ‘Supply chain Simulator’ is developed at KFUPM for an introductory technology course. The game simulates a supply chain – a network of facilities and distribution systems that carries out the task of procurement and transformation of materials from manufacturer to customer
eu_rights_str_mv openAccess
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identifier_str_mv Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation. none.
language_invalid_str_mv en
network_acronym_str KFUPM
network_name_str King Fahd University of Petroleum and Minerals
oai_identifier_str oai::1639
publishDate 2020
publisher.none.fl_str_mv none
repository.mail.fl_str_mv
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rights_invalid_str_mv cc_by_nc_nd
spelling Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & MotivationSiddiqui, AtiqunknownSeminarsSystemsManagement and MarketingSimulation games are excellent illustrative tools that proffer features like visualization of the dynamic behavior of a real system etc. Such games have great efficacy in education and are known to be one of the first-rate student centered learning methodologies. These games allow students to practice skills such as critical thinking and decision-making. In this paper, a case is presented where a simulation game namely ‘Supply chain Simulator’ is developed at KFUPM for an introductory technology course. The game simulates a supply chain – a network of facilities and distribution systems that carries out the task of procurement and transformation of materials from manufacturer to customernoneOtherNonPeerReviewedinfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/otherapplication/pdfhttps://eprints.kfupm.edu.sa/id/eprint/1639/1/seminar_Sim_Games.pdf Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation. none. enhttps://eprints.kfupm.edu.sa/id/eprint/1639/http://faculty.kfupm.edu.sa/se/atiquecc_by_nc_ndinfo:eu-repo/semantics/openAccess2020oai::16392019-11-01T13:27:35Z
spellingShingle Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
Siddiqui, Atiq
Seminars
Systems
Management and Marketing
status_str publishedVersion
title Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
title_full Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
title_fullStr Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
title_full_unstemmed Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
title_short Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
title_sort Scenario-Based E-Learning Products/Tools (SBELPs) to enhance student learning & Motivation
topic Seminars
Systems
Management and Marketing
url https://eprints.kfupm.edu.sa/id/eprint/1639/1/seminar_Sim_Games.pdf