Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast

<p>Using smartphones, tablets, and other portable/handheld devices, we have become more reliant on the video streaming services for entertainment and remote work. Mobile data traffic has grown eighteen folds over the past five years accounting for the majority of IP traffic. YouTube Live, Face...

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التفاصيل البيبلوغرافية
المؤلف الرئيسي: Kamran Zahoor (16896354) (author)
مؤلفون آخرون: Kashif Bilal (16896357) (author), Aiman Erbad (14150589) (author), Amr Mohamed (3508121) (author), Mohsen Guizani (12580291) (author)
منشور في: 2021
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author Kamran Zahoor (16896354)
author2 Kashif Bilal (16896357)
Aiman Erbad (14150589)
Amr Mohamed (3508121)
Mohsen Guizani (12580291)
author2_role author
author
author
author
author_facet Kamran Zahoor (16896354)
Kashif Bilal (16896357)
Aiman Erbad (14150589)
Amr Mohamed (3508121)
Mohsen Guizani (12580291)
author_role author
dc.creator.none.fl_str_mv Kamran Zahoor (16896354)
Kashif Bilal (16896357)
Aiman Erbad (14150589)
Amr Mohamed (3508121)
Mohsen Guizani (12580291)
dc.date.none.fl_str_mv 2021-04-05T00:00:00Z
dc.identifier.none.fl_str_mv 10.1109/access.2021.3070814
dc.relation.none.fl_str_mv https://figshare.com/articles/journal_contribution/Multicast_at_Edge_An_Edge_Network_Architecture_for_Service-Less_Crowdsourced_Live_Video_Multicast/24049245
dc.rights.none.fl_str_mv CC BY 4.0
info:eu-repo/semantics/openAccess
dc.subject.none.fl_str_mv Engineering
Communications engineering
Information and computing sciences
Computer vision and multimedia computation
Distributed computing and systems software
Streaming media
Computer architecture
Social networking (online)
Unicast
Quality of experience
Ad hoc networks
Standards
MBMS
Multicast
Video streaming
Wireless communication
dc.title.none.fl_str_mv Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
dc.type.none.fl_str_mv Text
Journal contribution
info:eu-repo/semantics/publishedVersion
text
contribution to journal
description <p>Using smartphones, tablets, and other portable/handheld devices, we have become more reliant on the video streaming services for entertainment and remote work. Mobile data traffic has grown eighteen folds over the past five years accounting for the majority of IP traffic. YouTube Live, Facebook Live, Twitch, DouYu and other streaming as well as video conferencing services have increased in popularity so at any given moment they serve thousands of live video streams to millions of users. The Enhanced Multimedia Broadcast Multimedia Service (eMBMS) is the standard multicast protocol for 5G networks. Cellular multicast has gained considerable attention to efficiently utilize the limited spectrum to transmit multimedia content to cellular sites with co-located viewers, lowering the cost, and maximizing the Quality of Experience (QoE). However, popular live video content providers use unicast mode for live video delivery and have limited support in the eMBMS service-oriented network architecture. In this paper, we propose an overlay network architecture to augment eMBMS to address the limitations of the standard eMBMS architecture and enable service-less multicast for crowdsourced live video providers. We propose a Virtual Network Function (VNF) service that identifies potential multicast scenarios based on user requests for a live video within a confined area. The VNF Application Server collects information, validates a potential multicast scenario, and initiates an ad-hoc multicast service on the fly. We use a real-world dataset of Facebook Live videos to evaluate the proposed architecture. The simulation results depict considerable advantages in terms of cost, efficiency, and Quality of Experience (QoE). Our results show that the proposed architecture provides significant benefits in bandwidth saving at the backhaul, transit, and RAN links.</p><h2>Other Information</h2><p>Published in: IEEE Access<br>License: <a href="https://creativecommons.org/licenses/by/4.0/legalcode" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.1109/access.2021.3070814" target="_blank">https://dx.doi.org/10.1109/access.2021.3070814</a></p>
eu_rights_str_mv openAccess
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identifier_str_mv 10.1109/access.2021.3070814
network_acronym_str Manara2
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oai_identifier_str oai:figshare.com:article/24049245
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spelling Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video MulticastKamran Zahoor (16896354)Kashif Bilal (16896357)Aiman Erbad (14150589)Amr Mohamed (3508121)Mohsen Guizani (12580291)EngineeringCommunications engineeringInformation and computing sciencesComputer vision and multimedia computationDistributed computing and systems softwareStreaming mediaComputer architectureSocial networking (online)UnicastQuality of experienceAd hoc networksStandardsMBMSMulticastVideo streamingWireless communication<p>Using smartphones, tablets, and other portable/handheld devices, we have become more reliant on the video streaming services for entertainment and remote work. Mobile data traffic has grown eighteen folds over the past five years accounting for the majority of IP traffic. YouTube Live, Facebook Live, Twitch, DouYu and other streaming as well as video conferencing services have increased in popularity so at any given moment they serve thousands of live video streams to millions of users. The Enhanced Multimedia Broadcast Multimedia Service (eMBMS) is the standard multicast protocol for 5G networks. Cellular multicast has gained considerable attention to efficiently utilize the limited spectrum to transmit multimedia content to cellular sites with co-located viewers, lowering the cost, and maximizing the Quality of Experience (QoE). However, popular live video content providers use unicast mode for live video delivery and have limited support in the eMBMS service-oriented network architecture. In this paper, we propose an overlay network architecture to augment eMBMS to address the limitations of the standard eMBMS architecture and enable service-less multicast for crowdsourced live video providers. We propose a Virtual Network Function (VNF) service that identifies potential multicast scenarios based on user requests for a live video within a confined area. The VNF Application Server collects information, validates a potential multicast scenario, and initiates an ad-hoc multicast service on the fly. We use a real-world dataset of Facebook Live videos to evaluate the proposed architecture. The simulation results depict considerable advantages in terms of cost, efficiency, and Quality of Experience (QoE). Our results show that the proposed architecture provides significant benefits in bandwidth saving at the backhaul, transit, and RAN links.</p><h2>Other Information</h2><p>Published in: IEEE Access<br>License: <a href="https://creativecommons.org/licenses/by/4.0/legalcode" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.1109/access.2021.3070814" target="_blank">https://dx.doi.org/10.1109/access.2021.3070814</a></p>2021-04-05T00:00:00ZTextJournal contributioninfo:eu-repo/semantics/publishedVersiontextcontribution to journal10.1109/access.2021.3070814https://figshare.com/articles/journal_contribution/Multicast_at_Edge_An_Edge_Network_Architecture_for_Service-Less_Crowdsourced_Live_Video_Multicast/24049245CC BY 4.0info:eu-repo/semantics/openAccessoai:figshare.com:article/240492452021-04-05T00:00:00Z
spellingShingle Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
Kamran Zahoor (16896354)
Engineering
Communications engineering
Information and computing sciences
Computer vision and multimedia computation
Distributed computing and systems software
Streaming media
Computer architecture
Social networking (online)
Unicast
Quality of experience
Ad hoc networks
Standards
MBMS
Multicast
Video streaming
Wireless communication
status_str publishedVersion
title Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
title_full Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
title_fullStr Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
title_full_unstemmed Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
title_short Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
title_sort Multicast at Edge: An Edge Network Architecture for Service-Less Crowdsourced Live Video Multicast
topic Engineering
Communications engineering
Information and computing sciences
Computer vision and multimedia computation
Distributed computing and systems software
Streaming media
Computer architecture
Social networking (online)
Unicast
Quality of experience
Ad hoc networks
Standards
MBMS
Multicast
Video streaming
Wireless communication