Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation

<p dir="ltr">During wireless video transmission, channel conditions can vary drastically. When the channel fails to support the transmission bit rate, the video quality degrades sharply. A pseudo-analog transmission system such as SoftCast relies on linear operations to achieve a lin...

وصف كامل

محفوظ في:
التفاصيل البيبلوغرافية
المؤلف الرئيسي: Saqr Khalil Saeed Thabet (19517560) (author)
مؤلفون آخرون: Emmanuel Osei-Mensah (19517563) (author), Omar Ahmed (530933) (author), Abegaz Mohammed Seid (19170901) (author), Olusola Bamisile (11546969) (author)
منشور في: 2022
الموضوعات:
الوسوم: إضافة وسم
لا توجد وسوم, كن أول من يضع وسما على هذه التسجيلة!
_version_ 1864513506517188608
author Saqr Khalil Saeed Thabet (19517560)
author2 Emmanuel Osei-Mensah (19517563)
Omar Ahmed (530933)
Abegaz Mohammed Seid (19170901)
Olusola Bamisile (11546969)
author2_role author
author
author
author
author_facet Saqr Khalil Saeed Thabet (19517560)
Emmanuel Osei-Mensah (19517563)
Omar Ahmed (530933)
Abegaz Mohammed Seid (19170901)
Olusola Bamisile (11546969)
author_role author
dc.creator.none.fl_str_mv Saqr Khalil Saeed Thabet (19517560)
Emmanuel Osei-Mensah (19517563)
Omar Ahmed (530933)
Abegaz Mohammed Seid (19170901)
Olusola Bamisile (11546969)
dc.date.none.fl_str_mv 2022-05-17T09:00:00Z
dc.identifier.none.fl_str_mv 10.3390/app12105047
dc.relation.none.fl_str_mv https://figshare.com/articles/journal_contribution/Resource_Optimization_for_3D_Video_SoftCast_with_Joint_Texture_Depth_Power_Allocation/26889355
dc.rights.none.fl_str_mv CC BY 4.0
info:eu-repo/semantics/openAccess
dc.subject.none.fl_str_mv Engineering
Communications engineering
multi-view video plus depth
power allocation ratio
resource allocation
SoftCast
dc.title.none.fl_str_mv Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
dc.type.none.fl_str_mv Text
Journal contribution
info:eu-repo/semantics/publishedVersion
text
contribution to journal
description <p dir="ltr">During wireless video transmission, channel conditions can vary drastically. When the channel fails to support the transmission bit rate, the video quality degrades sharply. A pseudo-analog transmission system such as SoftCast relies on linear operations to achieve a linear quality transition over a wide range of channel conditions. When transmitting 3D videos over SoftCast, the following issues arise: (1) assigning the transmission power to texture and depth maps to obtain the optimal overall quality and (2) handling 3D video data traffic by dropping and re-allocating resources. This paper solves the pseudo-analog transmission resource allocation problem and improves the results by applying the optimal joint power allocation. First, the minimum and the target distortion optimization problems are formulated in terms of a power–bandwidth pair versus distortion. Then, a minimum distortion optimization algorithm iteratively computes all the possible resource allocations to find the optimal allocation based on the minimum distortion. Next, the three-dimensional target distortion problem is divided into two subproblems. In the power-distortion problem, to obtain a target distortion, the algorithm exhaustively solves the closed form of the power resource under a predefined upper-bound bandwidth. For the bandwidth-distortion problem, reaching a target distortion requires solving iteratively for the bandwidth resource closed form, given a predefined power. The proposed resource control scheme shows an improvement in transmission efficiency and resource utilization. At low power usage, the proposed method could achieve a PSNR gain of up to 1.5 dB over SoftCast and even a 1.789 dB gain over a distortion-resource algorithm, using less than 1.4% of the bandwidth.</p><h2>Other Information</h2><p dir="ltr">Published in: Applied Sciences<br>License: <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.3390/app12105047" target="_blank">https://dx.doi.org/10.3390/app12105047</a></p>
eu_rights_str_mv openAccess
id Manara2_5e8432be6bd1aee7ca9fb1bba6afa0e8
identifier_str_mv 10.3390/app12105047
network_acronym_str Manara2
network_name_str Manara2
oai_identifier_str oai:figshare.com:article/26889355
publishDate 2022
repository.mail.fl_str_mv
repository.name.fl_str_mv
repository_id_str
rights_invalid_str_mv CC BY 4.0
spelling Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power AllocationSaqr Khalil Saeed Thabet (19517560)Emmanuel Osei-Mensah (19517563)Omar Ahmed (530933)Abegaz Mohammed Seid (19170901)Olusola Bamisile (11546969)EngineeringCommunications engineeringmulti-view video plus depthpower allocation ratioresource allocationSoftCast<p dir="ltr">During wireless video transmission, channel conditions can vary drastically. When the channel fails to support the transmission bit rate, the video quality degrades sharply. A pseudo-analog transmission system such as SoftCast relies on linear operations to achieve a linear quality transition over a wide range of channel conditions. When transmitting 3D videos over SoftCast, the following issues arise: (1) assigning the transmission power to texture and depth maps to obtain the optimal overall quality and (2) handling 3D video data traffic by dropping and re-allocating resources. This paper solves the pseudo-analog transmission resource allocation problem and improves the results by applying the optimal joint power allocation. First, the minimum and the target distortion optimization problems are formulated in terms of a power–bandwidth pair versus distortion. Then, a minimum distortion optimization algorithm iteratively computes all the possible resource allocations to find the optimal allocation based on the minimum distortion. Next, the three-dimensional target distortion problem is divided into two subproblems. In the power-distortion problem, to obtain a target distortion, the algorithm exhaustively solves the closed form of the power resource under a predefined upper-bound bandwidth. For the bandwidth-distortion problem, reaching a target distortion requires solving iteratively for the bandwidth resource closed form, given a predefined power. The proposed resource control scheme shows an improvement in transmission efficiency and resource utilization. At low power usage, the proposed method could achieve a PSNR gain of up to 1.5 dB over SoftCast and even a 1.789 dB gain over a distortion-resource algorithm, using less than 1.4% of the bandwidth.</p><h2>Other Information</h2><p dir="ltr">Published in: Applied Sciences<br>License: <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.3390/app12105047" target="_blank">https://dx.doi.org/10.3390/app12105047</a></p>2022-05-17T09:00:00ZTextJournal contributioninfo:eu-repo/semantics/publishedVersiontextcontribution to journal10.3390/app12105047https://figshare.com/articles/journal_contribution/Resource_Optimization_for_3D_Video_SoftCast_with_Joint_Texture_Depth_Power_Allocation/26889355CC BY 4.0info:eu-repo/semantics/openAccessoai:figshare.com:article/268893552022-05-17T09:00:00Z
spellingShingle Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
Saqr Khalil Saeed Thabet (19517560)
Engineering
Communications engineering
multi-view video plus depth
power allocation ratio
resource allocation
SoftCast
status_str publishedVersion
title Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
title_full Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
title_fullStr Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
title_full_unstemmed Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
title_short Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
title_sort Resource Optimization for 3D Video SoftCast with Joint Texture/Depth Power Allocation
topic Engineering
Communications engineering
multi-view video plus depth
power allocation ratio
resource allocation
SoftCast