Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory
<p dir="ltr">Acquiring foundational knowledge like color theory is vital for early cognitive development, but traditional methods often fail to engage young children with abstract concepts effectively. To address this, we designed two tangible prototypes: <i>TangiColor </i&g...
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| مؤلفون آخرون: | , , |
| منشور في: |
2025
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إضافة وسم
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| _version_ | 1864513522146213888 |
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| author | Amy Melniczuk (23273983) |
| author2 | Huyen-Anh Nguyen (23273986) Phuong Thao Tran (6567572) Anton Johannes Glonner (23273989) |
| author2_role | author author author |
| author_facet | Amy Melniczuk (23273983) Huyen-Anh Nguyen (23273986) Phuong Thao Tran (6567572) Anton Johannes Glonner (23273989) |
| author_role | author |
| dc.creator.none.fl_str_mv | Amy Melniczuk (23273983) Huyen-Anh Nguyen (23273986) Phuong Thao Tran (6567572) Anton Johannes Glonner (23273989) |
| dc.date.none.fl_str_mv | 2025-06-23T09:00:00Z |
| dc.identifier.none.fl_str_mv | 10.1145/3713043.3728837 |
| dc.relation.none.fl_str_mv | https://figshare.com/articles/conference_contribution/Investigating_Embodied_Collaborative_Manipulations_to_Enhance_Young_Children_s_Learning_of_Color_Theory/31443142 |
| dc.rights.none.fl_str_mv | CC BY 4.0 info:eu-repo/semantics/openAccess |
| dc.subject.none.fl_str_mv | Education Curriculum and pedagogy Education systems Information and computing sciences Human-centred computing tangible interaction young children color theory interactivemetaphor digital learning collaborative learning |
| dc.title.none.fl_str_mv | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| dc.type.none.fl_str_mv | Text Conference contribution info:eu-repo/semantics/publishedVersion text conference object |
| description | <p dir="ltr">Acquiring foundational knowledge like color theory is vital for early cognitive development, but traditional methods often fail to engage young children with abstract concepts effectively. To address this, we designed two tangible prototypes: <i>TangiColor </i>(Study I) employs embodied facilitation, comprising a physical pen-like tool with interchangeable color blocks that children manipulate to mix colors and interact with a digital coloring application. <i>CoSlime</i> (Study II) utilizes interactive metaphors involving colorful slime materials that children press and combine to mix colors. We conducted user studies with 36 children to assess their effectiveness in teaching color theory. Key findings include: a) Embodied facilitation reinforced foundational knowledge through structured, hands-on interaction, promoting reflective thinking and confidence; b) Interactive metaphor fostered deeper engagement, creative exploration, and collaborative learning, helping children develop a personal understanding of color mixing; c) Comparative analysis highlights the critical role of human-computer interaction (HCI) design in managing task complexity, balancing structured guidance with opportunities for creative exploration. These findings suggest that integrating embodied facilitation and interactive metaphors can create dynamic and engaging learning experiences, paving the way for improved educational practices in early childhood settings.</p><h2 dir="ltr">Other Information</h2><p dir="ltr">Published in: Proceedings of the 24th Interaction Design and Children<br>License: <a href="https://creativecommons.org/licenses/by/4.0/deed.en" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.1145/3713043.3728837" target="_blank">https://dx.doi.org/10.1145/3713043.3728837</a></p> |
| eu_rights_str_mv | openAccess |
| id | Manara2_e7a95cd5a13e8e9baf5c7e9074456440 |
| identifier_str_mv | 10.1145/3713043.3728837 |
| network_acronym_str | Manara2 |
| network_name_str | Manara2 |
| oai_identifier_str | oai:figshare.com:article/31443142 |
| publishDate | 2025 |
| repository.mail.fl_str_mv | |
| repository.name.fl_str_mv | |
| repository_id_str | |
| rights_invalid_str_mv | CC BY 4.0 |
| spelling | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color TheoryAmy Melniczuk (23273983)Huyen-Anh Nguyen (23273986)Phuong Thao Tran (6567572)Anton Johannes Glonner (23273989)EducationCurriculum and pedagogyEducation systemsInformation and computing sciencesHuman-centred computingtangible interactionyoung childrencolor theoryinteractivemetaphordigital learningcollaborative learning<p dir="ltr">Acquiring foundational knowledge like color theory is vital for early cognitive development, but traditional methods often fail to engage young children with abstract concepts effectively. To address this, we designed two tangible prototypes: <i>TangiColor </i>(Study I) employs embodied facilitation, comprising a physical pen-like tool with interchangeable color blocks that children manipulate to mix colors and interact with a digital coloring application. <i>CoSlime</i> (Study II) utilizes interactive metaphors involving colorful slime materials that children press and combine to mix colors. We conducted user studies with 36 children to assess their effectiveness in teaching color theory. Key findings include: a) Embodied facilitation reinforced foundational knowledge through structured, hands-on interaction, promoting reflective thinking and confidence; b) Interactive metaphor fostered deeper engagement, creative exploration, and collaborative learning, helping children develop a personal understanding of color mixing; c) Comparative analysis highlights the critical role of human-computer interaction (HCI) design in managing task complexity, balancing structured guidance with opportunities for creative exploration. These findings suggest that integrating embodied facilitation and interactive metaphors can create dynamic and engaging learning experiences, paving the way for improved educational practices in early childhood settings.</p><h2 dir="ltr">Other Information</h2><p dir="ltr">Published in: Proceedings of the 24th Interaction Design and Children<br>License: <a href="https://creativecommons.org/licenses/by/4.0/deed.en" target="_blank">https://creativecommons.org/licenses/by/4.0/</a><br>See article on publisher's website: <a href="https://dx.doi.org/10.1145/3713043.3728837" target="_blank">https://dx.doi.org/10.1145/3713043.3728837</a></p>2025-06-23T09:00:00ZTextConference contributioninfo:eu-repo/semantics/publishedVersiontextconference object10.1145/3713043.3728837https://figshare.com/articles/conference_contribution/Investigating_Embodied_Collaborative_Manipulations_to_Enhance_Young_Children_s_Learning_of_Color_Theory/31443142CC BY 4.0info:eu-repo/semantics/openAccessoai:figshare.com:article/314431422025-06-23T09:00:00Z |
| spellingShingle | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory Amy Melniczuk (23273983) Education Curriculum and pedagogy Education systems Information and computing sciences Human-centred computing tangible interaction young children color theory interactivemetaphor digital learning collaborative learning |
| status_str | publishedVersion |
| title | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| title_full | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| title_fullStr | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| title_full_unstemmed | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| title_short | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| title_sort | Investigating Embodied Collaborative Manipulations to Enhance Young Children's Learning of Color Theory |
| topic | Education Curriculum and pedagogy Education systems Information and computing sciences Human-centred computing tangible interaction young children color theory interactivemetaphor digital learning collaborative learning |