Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification
<p dir="ltr">This poster presents a gamification project by four undergraduate students and mentors (two academic librarians), to educate researchers about predatory publishing. While publishing in reputable journals is essential for career advancement, and many reputable journals ar...
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2025
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| _version_ | 1864513540997513216 |
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| author | Muzan Abbas (22130620) |
| author2 | Mohamed Owais Elahi (22130629) Esther Makumbe (22130622) Antonio Miguel (22130637) Khadija Mahsud (17802521) K. A. McCormick (20584421) |
| author2_role | author author author author author |
| author_facet | Muzan Abbas (22130620) Mohamed Owais Elahi (22130629) Esther Makumbe (22130622) Antonio Miguel (22130637) Khadija Mahsud (17802521) K. A. McCormick (20584421) |
| author_role | author |
| dc.creator.none.fl_str_mv | Muzan Abbas (22130620) Mohamed Owais Elahi (22130629) Esther Makumbe (22130622) Antonio Miguel (22130637) Khadija Mahsud (17802521) K. A. McCormick (20584421) |
| dc.date.none.fl_str_mv | 2025-08-18T03:00:00Z |
| dc.identifier.none.fl_str_mv | 10.57945/manara.29974885.v1 |
| dc.relation.none.fl_str_mv | https://figshare.com/articles/poster/Teaching_Predatory_Journal_Appraisal_Using_Persuasive_System_Design_and_Gamification/29974885 |
| dc.rights.none.fl_str_mv | CC BY 4.0 info:eu-repo/semantics/openAccess |
| dc.subject.none.fl_str_mv | Education Curriculum and pedagogy Specialist studies in education Information and computing sciences Graphics, augmented reality and games Library and information studies Philosophy and religious studies Applied ethics Predatory publishing Academic integrity Publishing Ethics Gamification -- Social aspects Open access Educational game Digital escape room |
| dc.title.none.fl_str_mv | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| dc.type.none.fl_str_mv | Image Poster info:eu-repo/semantics/publishedVersion image |
| description | <p dir="ltr">This poster presents a gamification project by four undergraduate students and mentors (two academic librarians), to educate researchers about predatory publishing. While publishing in reputable journals is essential for career advancement, and many reputable journals are open access or hybrid, the OA space also contains some players who prey on academics’ need to often publish fast. This urgency can lead some to fall prey to predatory publishers, who promise fast turnaround, impressive editorial boards, and indexing in platforms like Scopus or Web of Science—often as part of deceptive schemes that can harm reputations and careers.</p><p dir="ltr">To educate academics about this in an interactive way, our team spent three months studying the tactics of predatory journals. We used this knowledge to develop PredEscape, an open educational game designed to teach researchers how to identify and avoid these publishers. Built using RPGMaker MV, the game mimics a digital escape room and includes puzzles, quizzes, and red-flag spotting challenges to reinforce learning.</p><p dir="ltr">At the time this poster is presented, the game continues to be underdevelopment, and its anticipated launch is in 2026.</p><h2>Other Information</h2><p dir="ltr">Poster was presented at: <a href="https://www.ifla.org/events/ifla-world-library-and-information-congress-89th-ifla-general-conference/" target="_blank">IFLA World Library and Information Congress 89th IFLA General Conference and Assembly – IFLA</a> on 18 - 22 August 2025 at Astana, Kazakhstan.</p><p dir="ltr">License: <a href="https://creativecommons.org/licenses/by/4.0/deed.en" target="_blank">https://creativecommons.org/licenses/by/4.0/</a></p><p dir="ltr">Conference information: <a href="https://2025.ifla.org/home/conference-programme/" target="_blank">Conference Programme - IFLA | WLIC 2025</a></p> |
| eu_rights_str_mv | openAccess |
| id | Manara2_f0e85e6361b271b7ff2e6e8f4ef4dc64 |
| identifier_str_mv | 10.57945/manara.29974885.v1 |
| network_acronym_str | Manara2 |
| network_name_str | Manara2 |
| oai_identifier_str | oai:figshare.com:article/29974885 |
| publishDate | 2025 |
| repository.mail.fl_str_mv | |
| repository.name.fl_str_mv | |
| repository_id_str | |
| rights_invalid_str_mv | CC BY 4.0 |
| spelling | Teaching Predatory Journal Appraisal Using Persuasive System Design and GamificationMuzan Abbas (22130620)Mohamed Owais Elahi (22130629)Esther Makumbe (22130622)Antonio Miguel (22130637)Khadija Mahsud (17802521)K. A. McCormick (20584421)EducationCurriculum and pedagogySpecialist studies in educationInformation and computing sciencesGraphics, augmented reality and gamesLibrary and information studiesPhilosophy and religious studiesApplied ethicsPredatory publishingAcademic integrityPublishing EthicsGamification -- Social aspectsOpen accessEducational gameDigital escape room<p dir="ltr">This poster presents a gamification project by four undergraduate students and mentors (two academic librarians), to educate researchers about predatory publishing. While publishing in reputable journals is essential for career advancement, and many reputable journals are open access or hybrid, the OA space also contains some players who prey on academics’ need to often publish fast. This urgency can lead some to fall prey to predatory publishers, who promise fast turnaround, impressive editorial boards, and indexing in platforms like Scopus or Web of Science—often as part of deceptive schemes that can harm reputations and careers.</p><p dir="ltr">To educate academics about this in an interactive way, our team spent three months studying the tactics of predatory journals. We used this knowledge to develop PredEscape, an open educational game designed to teach researchers how to identify and avoid these publishers. Built using RPGMaker MV, the game mimics a digital escape room and includes puzzles, quizzes, and red-flag spotting challenges to reinforce learning.</p><p dir="ltr">At the time this poster is presented, the game continues to be underdevelopment, and its anticipated launch is in 2026.</p><h2>Other Information</h2><p dir="ltr">Poster was presented at: <a href="https://www.ifla.org/events/ifla-world-library-and-information-congress-89th-ifla-general-conference/" target="_blank">IFLA World Library and Information Congress 89th IFLA General Conference and Assembly – IFLA</a> on 18 - 22 August 2025 at Astana, Kazakhstan.</p><p dir="ltr">License: <a href="https://creativecommons.org/licenses/by/4.0/deed.en" target="_blank">https://creativecommons.org/licenses/by/4.0/</a></p><p dir="ltr">Conference information: <a href="https://2025.ifla.org/home/conference-programme/" target="_blank">Conference Programme - IFLA | WLIC 2025</a></p>2025-08-18T03:00:00ZImagePosterinfo:eu-repo/semantics/publishedVersionimage10.57945/manara.29974885.v1https://figshare.com/articles/poster/Teaching_Predatory_Journal_Appraisal_Using_Persuasive_System_Design_and_Gamification/29974885CC BY 4.0info:eu-repo/semantics/openAccessoai:figshare.com:article/299748852025-08-18T03:00:00Z |
| spellingShingle | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification Muzan Abbas (22130620) Education Curriculum and pedagogy Specialist studies in education Information and computing sciences Graphics, augmented reality and games Library and information studies Philosophy and religious studies Applied ethics Predatory publishing Academic integrity Publishing Ethics Gamification -- Social aspects Open access Educational game Digital escape room |
| status_str | publishedVersion |
| title | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| title_full | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| title_fullStr | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| title_full_unstemmed | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| title_short | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| title_sort | Teaching Predatory Journal Appraisal Using Persuasive System Design and Gamification |
| topic | Education Curriculum and pedagogy Specialist studies in education Information and computing sciences Graphics, augmented reality and games Library and information studies Philosophy and religious studies Applied ethics Predatory publishing Academic integrity Publishing Ethics Gamification -- Social aspects Open access Educational game Digital escape room |