DQN-based linear model.

<p>(A) Behavioral data were collected while subjects played the arcade games Breakout (top), Space Invaders (middle), and Enduro (bottom). The human-generated videos were processed by a baseline DQN (gray), Ape-X (green), and SEED (red). Each neuron of the output layer of a DQN corresponds to...

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Main Author: Sabine Haberland (22783613) (author)
Other Authors: Hannes Ruge (5815964) (author), Holger Frimmel (22783616) (author)
Published: 2025
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