The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).

<p>Unlike the previous graphs, which plot means with standard error bars, here all 156 data points are plotted. Participants are different colored points connected by lines. Real target depths are considered veridical, and therefore, for this ratio positive values overestimate veridical depth,...

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1. autor: Mohammed Safayet Arefin (22683505) (author)
Kolejni autorzy: John Edward Swan II (22683508) (author), Russell Cohen Hoffing (22683511) (author), Steven M. Thurman (8611647) (author)
Wydane: 2025
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author Mohammed Safayet Arefin (22683505)
author2 John Edward Swan II (22683508)
Russell Cohen Hoffing (22683511)
Steven M. Thurman (8611647)
author2_role author
author
author
author_facet Mohammed Safayet Arefin (22683505)
John Edward Swan II (22683508)
Russell Cohen Hoffing (22683511)
Steven M. Thurman (8611647)
author_role author
dc.creator.none.fl_str_mv Mohammed Safayet Arefin (22683505)
John Edward Swan II (22683508)
Russell Cohen Hoffing (22683511)
Steven M. Thurman (8611647)
dc.date.none.fl_str_mv 2025-11-25T18:34:32Z
dc.identifier.none.fl_str_mv 10.1371/journal.pone.0333043.g014
dc.relation.none.fl_str_mv https://figshare.com/articles/figure/The_natural_log_ratio_of_Real_target_depth_over_XR_target_depth_plotted_as_points_against_the_eye_movement_end_depth_environment_AR_VR_and_measure_EVA_Subjective_Depth_/30714385
dc.rights.none.fl_str_mv CC BY 4.0
info:eu-repo/semantics/openAccess
dc.subject.none.fl_str_mv Neuroscience
Physiology
Pharmacology
Sociology
Mental Health
Biological Sciences not elsewhere classified
xlink "> recently
three different environments
significant main effect
repeated measures design
consistent individual differences
veridical depth estimate
including augmented reality
eye vergence angle
previously fixated targets
virtual target objects
target depth
virtual reality
fixated objects
virtual objects
vergence changes
eye fixations
starting depth
participants fixated
extended reality
virtual world
varying distances
results showed
natural settings
convergence vs
closer targets
changes constantly
13 participants
dc.title.none.fl_str_mv The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
dc.type.none.fl_str_mv Image
Figure
info:eu-repo/semantics/publishedVersion
image
description <p>Unlike the previous graphs, which plot means with standard error bars, here all 156 data points are plotted. Participants are different colored points connected by lines. Real target depths are considered veridical, and therefore, for this ratio positive values overestimate veridical depth, while negative values underestimate it. The fitted linear model from <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0333043#pone.0333043.e064" target="_blank">Eq 4</a> is also shown: as gray lines surrounded by confidence intervals. According to this model, subjective depth judgments were underestimated (see the <i>contrasts</i> section of <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0333043#pone.0333043.g016" target="_blank">Fig 16</a>), consistent with prior findings. However, EVA measurements were much closer to unity, showing a small and nonsignificant degree of overestimation.</p>
eu_rights_str_mv openAccess
id Manara_f57b4bba432e42cb03300f8e7f835a39
identifier_str_mv 10.1371/journal.pone.0333043.g014
network_acronym_str Manara
network_name_str ManaraRepo
oai_identifier_str oai:figshare.com:article/30714385
publishDate 2025
repository.mail.fl_str_mv
repository.name.fl_str_mv
repository_id_str
rights_invalid_str_mv CC BY 4.0
spelling The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).Mohammed Safayet Arefin (22683505)John Edward Swan II (22683508)Russell Cohen Hoffing (22683511)Steven M. Thurman (8611647)NeurosciencePhysiologyPharmacologySociologyMental HealthBiological Sciences not elsewhere classifiedxlink "> recentlythree different environmentssignificant main effectrepeated measures designconsistent individual differencesveridical depth estimateincluding augmented realityeye vergence anglepreviously fixated targetsvirtual target objectstarget depthvirtual realityfixated objectsvirtual objectsvergence changeseye fixationsstarting depthparticipants fixatedextended realityvirtual worldvarying distancesresults showednatural settingsconvergence vscloser targetschanges constantly13 participants<p>Unlike the previous graphs, which plot means with standard error bars, here all 156 data points are plotted. Participants are different colored points connected by lines. Real target depths are considered veridical, and therefore, for this ratio positive values overestimate veridical depth, while negative values underestimate it. The fitted linear model from <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0333043#pone.0333043.e064" target="_blank">Eq 4</a> is also shown: as gray lines surrounded by confidence intervals. According to this model, subjective depth judgments were underestimated (see the <i>contrasts</i> section of <a href="http://www.plosone.org/article/info:doi/10.1371/journal.pone.0333043#pone.0333043.g016" target="_blank">Fig 16</a>), consistent with prior findings. However, EVA measurements were much closer to unity, showing a small and nonsignificant degree of overestimation.</p>2025-11-25T18:34:32ZImageFigureinfo:eu-repo/semantics/publishedVersionimage10.1371/journal.pone.0333043.g014https://figshare.com/articles/figure/The_natural_log_ratio_of_Real_target_depth_over_XR_target_depth_plotted_as_points_against_the_eye_movement_end_depth_environment_AR_VR_and_measure_EVA_Subjective_Depth_/30714385CC BY 4.0info:eu-repo/semantics/openAccessoai:figshare.com:article/307143852025-11-25T18:34:32Z
spellingShingle The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
Mohammed Safayet Arefin (22683505)
Neuroscience
Physiology
Pharmacology
Sociology
Mental Health
Biological Sciences not elsewhere classified
xlink "> recently
three different environments
significant main effect
repeated measures design
consistent individual differences
veridical depth estimate
including augmented reality
eye vergence angle
previously fixated targets
virtual target objects
target depth
virtual reality
fixated objects
virtual objects
vergence changes
eye fixations
starting depth
participants fixated
extended reality
virtual world
varying distances
results showed
natural settings
convergence vs
closer targets
changes constantly
13 participants
status_str publishedVersion
title The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
title_full The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
title_fullStr The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
title_full_unstemmed The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
title_short The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
title_sort The natural log ratio of Real target depth over XR target depth, plotted as points against the eye movement end depth, environment (AR, VR), and measure (EVA, Subjective Depth).
topic Neuroscience
Physiology
Pharmacology
Sociology
Mental Health
Biological Sciences not elsewhere classified
xlink "> recently
three different environments
significant main effect
repeated measures design
consistent individual differences
veridical depth estimate
including augmented reality
eye vergence angle
previously fixated targets
virtual target objects
target depth
virtual reality
fixated objects
virtual objects
vergence changes
eye fixations
starting depth
participants fixated
extended reality
virtual world
varying distances
results showed
natural settings
convergence vs
closer targets
changes constantly
13 participants