Real Product Eye Tracking
The aim of this pilot study was to create a more realistic 3D eye tracking methodology allowing users to review a physical product in a more natural way. The data produced could then be compared to traditional 2D eye tracking of virtual products to see if there were consistent or differing results....
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| Format: | article |
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2012
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| Online Access: | http://hdl.handle.net/11073/9252 |
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| _version_ | 1864513432484577280 |
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| author | Badni, Kevin |
| author_facet | Badni, Kevin |
| author_role | author |
| dc.creator.none.fl_str_mv | Badni, Kevin |
| dc.date.none.fl_str_mv | 2012-05 2018-03-19T12:35:38Z 2018-03-19T12:35:38Z |
| dc.format.none.fl_str_mv | application/pdf |
| dc.identifier.none.fl_str_mv | Badni, K. S. (2012). Real product eye tracking. In Marjanovic D., Storga M., Pavkovic N., & Bojcetic N. (Eds.), DS 70: Proceedings of DESIGN 2012, the 12th International Design Conference, Dubrovnik, Croatia, 1275-1282. 9789537738174 1847-9073 http://hdl.handle.net/11073/9252 |
| dc.language.none.fl_str_mv | en_US |
| dc.publisher.none.fl_str_mv | DESIGN Conference |
| dc.relation.none.fl_str_mv | www.designconference.org |
| dc.subject.none.fl_str_mv | Eye tracking Virtual product Real v virtual comparison |
| dc.title.none.fl_str_mv | Real Product Eye Tracking |
| dc.type.none.fl_str_mv | Published version info:eu-repo/semantics/publishedVersion info:eu-repo/semantics/article |
| description | The aim of this pilot study was to create a more realistic 3D eye tracking methodology allowing users to review a physical product in a more natural way. The data produced could then be compared to traditional 2D eye tracking of virtual products to see if there were consistent or differing results. The results of this study could help to inform researches towards how realistic virtual evaluations are compared to real products or whether certain caveats needed to be applied. |
| format | article |
| id | aus_80a870058c86d5953db23e64ac9ccd1a |
| identifier_str_mv | Badni, K. S. (2012). Real product eye tracking. In Marjanovic D., Storga M., Pavkovic N., & Bojcetic N. (Eds.), DS 70: Proceedings of DESIGN 2012, the 12th International Design Conference, Dubrovnik, Croatia, 1275-1282. 9789537738174 1847-9073 |
| language_invalid_str_mv | en_US |
| network_acronym_str | aus |
| network_name_str | aus |
| oai_identifier_str | oai:repository.aus.edu:11073/9252 |
| publishDate | 2012 |
| publisher.none.fl_str_mv | DESIGN Conference |
| repository.mail.fl_str_mv | |
| repository.name.fl_str_mv | |
| repository_id_str | |
| spelling | Real Product Eye TrackingBadni, KevinEye trackingVirtual productReal v virtual comparisonThe aim of this pilot study was to create a more realistic 3D eye tracking methodology allowing users to review a physical product in a more natural way. The data produced could then be compared to traditional 2D eye tracking of virtual products to see if there were consistent or differing results. The results of this study could help to inform researches towards how realistic virtual evaluations are compared to real products or whether certain caveats needed to be applied.DESIGN Conference2018-03-19T12:35:38Z2018-03-19T12:35:38Z2012-05Published versioninfo:eu-repo/semantics/publishedVersioninfo:eu-repo/semantics/articleapplication/pdfBadni, K. S. (2012). Real product eye tracking. In Marjanovic D., Storga M., Pavkovic N., & Bojcetic N. (Eds.), DS 70: Proceedings of DESIGN 2012, the 12th International Design Conference, Dubrovnik, Croatia, 1275-1282.97895377381741847-9073http://hdl.handle.net/11073/9252en_USwww.designconference.orgoai:repository.aus.edu:11073/92522024-08-22T11:34:58Z |
| spellingShingle | Real Product Eye Tracking Badni, Kevin Eye tracking Virtual product Real v virtual comparison |
| status_str | publishedVersion |
| title | Real Product Eye Tracking |
| title_full | Real Product Eye Tracking |
| title_fullStr | Real Product Eye Tracking |
| title_full_unstemmed | Real Product Eye Tracking |
| title_short | Real Product Eye Tracking |
| title_sort | Real Product Eye Tracking |
| topic | Eye tracking Virtual product Real v virtual comparison |
| url | http://hdl.handle.net/11073/9252 |