بدائل البحث:
learning algorithm » learning algorithms (توسيع البحث)
coding algorithm » cosine algorithm (توسيع البحث), modeling algorithm (توسيع البحث), finding algorithm (توسيع البحث)
mesh algorithm » best algorithm (توسيع البحث), mean algorithm (توسيع البحث), means algorithm (توسيع البحث)
agent learning » student learning (توسيع البحث)
element mesh » element method (توسيع البحث), elements mges (توسيع البحث), element te (توسيع البحث)
learning algorithm » learning algorithms (توسيع البحث)
coding algorithm » cosine algorithm (توسيع البحث), modeling algorithm (توسيع البحث), finding algorithm (توسيع البحث)
mesh algorithm » best algorithm (توسيع البحث), mean algorithm (توسيع البحث), means algorithm (توسيع البحث)
agent learning » student learning (توسيع البحث)
element mesh » element method (توسيع البحث), elements mges (توسيع البحث), element te (توسيع البحث)
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Single agent and multi-agents tasks for <i>LazyAct</i>.
منشور في 2025"…Specifically, each decision made by an agent requires a complete neural network computation, leading to a linear increase in computational cost with the number of interactions and agents. …"
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Network architectures for multi-agents task.
منشور في 2025"…Specifically, each decision made by an agent requires a complete neural network computation, leading to a linear increase in computational cost with the number of interactions and agents. …"
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Time(s) and GFLOPs savings of single-agent tasks.
منشور في 2025"…Specifically, each decision made by an agent requires a complete neural network computation, leading to a linear increase in computational cost with the number of interactions and agents. …"
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Scores vs Skip ratios on single-agent task.
منشور في 2025"…Specifically, each decision made by an agent requires a complete neural network computation, leading to a linear increase in computational cost with the number of interactions and agents. …"
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Win rate vs Skip ratios on multi-agents tasks.
منشور في 2025"…Specifically, each decision made by an agent requires a complete neural network computation, leading to a linear increase in computational cost with the number of interactions and agents. …"