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using function » using functional (Expand Search), sine function (Expand Search), waning function (Expand Search)
algorithm both » algorithm blood (Expand Search), algorithm b (Expand Search), algorithm etc (Expand Search)
using function » using functional (Expand Search), sine function (Expand Search), waning function (Expand Search)
algorithm both » algorithm blood (Expand Search), algorithm b (Expand Search), algorithm etc (Expand Search)
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The pseudocode for the NAFPSO algorithm.
Published 2025“…A scheduling optimization model based on the particle swarm optimization (PSO) algorithm is proposed. In view of the high-dimensional complexity and local optimal problems, the neighborhood adaptive constrained fractional particle swarm optimization (NACFPSO) algorithm is used to solve it. …”
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PSO algorithm flowchart.
Published 2025“…A scheduling optimization model based on the particle swarm optimization (PSO) algorithm is proposed. In view of the high-dimensional complexity and local optimal problems, the neighborhood adaptive constrained fractional particle swarm optimization (NACFPSO) algorithm is used to solve it. …”
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Continuous Probability Distributions generated by the PIPE Algorithm
Published 2022“…<div><p>Abstract We investigate the use of the Probabilistic Incremental Programming Evolution (PIPE) algorithm as a tool to construct continuous cumulative distribution functions to model given data sets. …”
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Completion times for different algorithms.
Published 2025“…This paper first analyzes the H-beam processing flow and appropriately simplifies it, develops a reinforcement learning environment for multi-agent scheduling, and applies the rMAPPO algorithm to make scheduling decisions. The effectiveness of the proposed method is then verified on both the physical work cell for riveting and welding and its digital twin platform, and it is compared with other baseline multi-agent reinforcement learning methods (MAPPO, MADDPG, and MASAC). …”
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The average cumulative reward of algorithms.
Published 2025“…This paper first analyzes the H-beam processing flow and appropriately simplifies it, develops a reinforcement learning environment for multi-agent scheduling, and applies the rMAPPO algorithm to make scheduling decisions. The effectiveness of the proposed method is then verified on both the physical work cell for riveting and welding and its digital twin platform, and it is compared with other baseline multi-agent reinforcement learning methods (MAPPO, MADDPG, and MASAC). …”
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Scheduling time of five algorithms.
Published 2025“…A scheduling optimization model based on the particle swarm optimization (PSO) algorithm is proposed. In view of the high-dimensional complexity and local optimal problems, the neighborhood adaptive constrained fractional particle swarm optimization (NACFPSO) algorithm is used to solve it. …”
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Convergence speed of five algorithms.
Published 2025“…A scheduling optimization model based on the particle swarm optimization (PSO) algorithm is proposed. In view of the high-dimensional complexity and local optimal problems, the neighborhood adaptive constrained fractional particle swarm optimization (NACFPSO) algorithm is used to solve it. …”
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Efficient Algorithms for GPU Accelerated Evaluation of the DFT Exchange-Correlation Functional
Published 2025“…In contrast, for smaller and denser systems such as diamond nanoparticles, especially if employing large basis sets, algorithms that use the underlying molecular orbital coefficients offer superior performance, despite their higher formal scaling. …”
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Algorithm of the brightness scale calibration experiment.
Published 2024“…<p>In the algorithm, the following variables were used: “I” denotes the current luminous intensity of the reference diode, “inc” denotes the current difference between reference and target diode luminous intensity; “cnt” is the current number of performed trials, while “correct” is a counter of correct answers in cnt trials, both of them are counted separately for every settings of I and inc. …”
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Simulation settings of rMAPPO algorithm.
Published 2025“…This paper first analyzes the H-beam processing flow and appropriately simplifies it, develops a reinforcement learning environment for multi-agent scheduling, and applies the rMAPPO algorithm to make scheduling decisions. The effectiveness of the proposed method is then verified on both the physical work cell for riveting and welding and its digital twin platform, and it is compared with other baseline multi-agent reinforcement learning methods (MAPPO, MADDPG, and MASAC). …”