Showing 1 - 20 results of 101 for search '(( game time decrease ) OR ( ai ((((large decrease) OR (larger decrease))) OR (marked decrease)) ))', query time: 0.50s Refine Results
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    Data Sheet 1_Emotional prompting amplifies disinformation generation in AI large language models.docx by Rasita Vinay (21006911)

    Published 2025
    “…Introduction<p>The emergence of artificial intelligence (AI) large language models (LLMs), which can produce text that closely resembles human-written content, presents both opportunities and risks. …”
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    A novel RNN architecture to improve the precision of ship trajectory predictions by Martha Dais Ferreira (18704596)

    Published 2025
    “…To solve these challenges, Recurrent Neural Network (RNN) models have been applied to STP to allow scalability for large data sets and to capture larger regions or anomalous vessels behavior. …”
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    K-means results. by Fei Zhang (85787)

    Published 2025
    “…NFS accounts for the majority of game time but decreases as the game progresses. The LightGBM analysis highlighted the importance ranking of key performance indicators (KPIs) across different segments and revealed differences in the importance of these indicators within each segment. …”
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    Feature importance result of SHAP. by Fei Zhang (85787)

    Published 2025
    “…NFS accounts for the majority of game time but decreases as the game progresses. The LightGBM analysis highlighted the importance ranking of key performance indicators (KPIs) across different segments and revealed differences in the importance of these indicators within each segment. …”
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    Definition of variables. by Fei Zhang (85787)

    Published 2025
    “…NFS accounts for the majority of game time but decreases as the game progresses. The LightGBM analysis highlighted the importance ranking of key performance indicators (KPIs) across different segments and revealed differences in the importance of these indicators within each segment. …”
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    Result of random forest. by Fei Zhang (85787)

    Published 2025
    “…NFS accounts for the majority of game time but decreases as the game progresses. The LightGBM analysis highlighted the importance ranking of key performance indicators (KPIs) across different segments and revealed differences in the importance of these indicators within each segment. …”
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    Tree cover limits occupancy of a declining game bird by Bradley Kubecka (7387181)

    Published 2025
    “…Probability of bobwhite occupancy decreased as canopy cover increased (β<em><sub>Tree</sub></em> = -0.74, 95% CrI: -1.29 – -0.28); occupancy was over 19 times higher when canopy cover was 44% versus the mean observed value of 80.8% (range: 38–96%). …”
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    Data Sheet 1_Serious gaming as an experiential learning tool: exploring the human–water perspectives in the case of Mt. Kenya water tower.docx by Charles Nduhiu Wamucii (20912792)

    Published 2025
    “…The Upper Ewaso Ng’iro basin in Kenya was selected as the study area for its complex social-ecological dynamics, characterized by the interplay of climatic variability, competing water demands, and governance challenges that shape water resource management. Through five game sessions, participants’ perspectives were assessed at three points in time: pre-game, post-game, and post-post-game, using the Q-method. …”