بدائل البحث:
significant game » significant gap (توسيع البحث), significant gram (توسيع البحث), significant cause (توسيع البحث)
nn decrease » _ decrease (توسيع البحث), a decrease (توسيع البحث), mean decrease (توسيع البحث)
we decrease » _ decrease (توسيع البحث), a decrease (توسيع البحث), mean decrease (توسيع البحث)
game based » gene based (توسيع البحث), home based (توسيع البحث), time based (توسيع البحث)
significant game » significant gap (توسيع البحث), significant gram (توسيع البحث), significant cause (توسيع البحث)
nn decrease » _ decrease (توسيع البحث), a decrease (توسيع البحث), mean decrease (توسيع البحث)
we decrease » _ decrease (توسيع البحث), a decrease (توسيع البحث), mean decrease (توسيع البحث)
game based » gene based (توسيع البحث), home based (توسيع البحث), time based (توسيع البحث)
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An embezzlement game.
منشور في 2024"…Game theoretical analysis reveals that victims anticipating corruption will exhibit greater compliance with embezzlement when the offers are evaluated based on descriptive norms. …"
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Factors influencing continuous usage intention for game-based Internet public welfare.
منشور في 2025الموضوعات: -
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Global Land Use Change Impacts on Soil Nitrogen Availability and Environmental Losses
منشور في 2025"…By compiling a global data set of 1,782 paired observations from 185 publications, we show that land use conversion from natural to managed ecosystems significantly reduced NNM by 7.5% (−11.5, −2.8%) and increased NN by 150% (86, 194%), indicating decreasing N availability while increasing potential N loss through denitrification and nitrate leaching. …"
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Overview of the WeARTolerance program.
منشور في 2024"…<div><p>The stigma surrounding mental health remains a significant barrier to help-seeking and well-being in youth populations. …"
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Poster: Changing the way the game is played
منشور في 2024"…</p><p dir="ltr">Research question: what are the opportunities and challenges for re-visioning the role of postgraduate distance learning provision and curriculum design in shifting from a conventional emphasis on developing ‘competencies’ based on learning outcomes (playing ‘the game’ better) towards enhancing ‘capabilities’ thereby creating innovative space for redefining occupational, professional, and social roles and practices amongst stakeholders in the workplace (changing the way ‘the game’ is played)? …"