Showing 121 - 140 results of 74,888 for search '(( significant game based ) OR ( significant ((teer decrease) OR (a decrease)) ))', query time: 1.10s Refine Results
  1. 121

    EDLIoT: A method for decreasing energy consumption and latency using scheduling algorithm in Internet of Things by Arash GhorbanniaDelavar (22563696)

    Published 2025
    “…The model operates in two phases: building an efficient communication topology between IoT devices and fog nodes, and selecting the optimal fog resources using <b>cooperative game theory</b>. By integrating intelligent batching, an <b>Intelligent Threshold Detector (ITD)</b>, and a cost-based fog selection mechanism, EDLIoT significantly reduces energy consumption and task execution delay.…”
  2. 122

    The classification method of the alliance game. by Hui Zhao (7395)

    Published 2025
    “…This study proposes an intelligent anti-interference algorithm that combines deep neural networks and game theory, and constructs a model based on near-end strategy optimization. …”
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    One of the games in Magic Eye FX. by Susheel Joginder Singh (9277601)

    Published 2025
    “…The Wilcoxon Signed Rank Test conducted revealed no significant difference in scores across both assessment methods <i>(p</i> > .05). …”
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    Multi-subject game logic diagram. by Mengxin Sun (14235827)

    Published 2025
    “…In response to policy demands, these enterprises often pursue green mergers as a means of transformation, though under varying conditions, they may opt for either green mergers or greenwashing, raising questions about their motivations. Based on evolutionary game theory, this paper constructs a four-party game model involving the media, government, public, and enterprises to analyze strategy stability. …”
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    Spatial information is significantly decreased in dCA1 and vCA1 in APP/PS1 mice. by Udaysankar Chockanathan (18510288)

    Published 2024
    “…<p>(A) Spiking activity of representative neurons (black points) overlaid with animal trajectories on the virtual track (gray lines). …”
  18. 138

    Work-Integrated Learning: A Game-Based Learning Activity That Enhances Student Employability by Fiona Ponikwer (9945292)

    Published 2021
    “…Students indicated that the real-life work-based content of this specific activity significantly enhanced their employability and helped them secure a job. …”
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