بدائل البحث:
significant game » significant gap (توسيع البحث), significant gram (توسيع البحث), significant cause (توسيع البحث)
significant main » significant gap (توسيع البحث), significant amount (توسيع البحث), significant cause (توسيع البحث)
main decrease » gain decreased (توسيع البحث), mean decrease (توسيع البحث), small decrease (توسيع البحث)
game based » gene based (توسيع البحث), home based (توسيع البحث), time based (توسيع البحث)
significant game » significant gap (توسيع البحث), significant gram (توسيع البحث), significant cause (توسيع البحث)
significant main » significant gap (توسيع البحث), significant amount (توسيع البحث), significant cause (توسيع البحث)
main decrease » gain decreased (توسيع البحث), mean decrease (توسيع البحث), small decrease (توسيع البحث)
game based » gene based (توسيع البحث), home based (توسيع البحث), time based (توسيع البحث)
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141
Sensitized BLyS<sup>-/-</sup> produce significantly less alloantibody against foreign antigens.
منشور في 2022الموضوعات: -
142
T lymphocyte populations significantly increased in APRIL<sup>-/-</sup>/BLyS<sup>-/-</sup> group.
منشور في 2022الموضوعات: -
143
IgG secreting cells significantly depleted in sensitized BLyS<sup>-/-</sup> animals.
منشور في 2022الموضوعات: -
144
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145
Significant clusters for white matter volume loss per timepoint comparison.
منشور في 2023الموضوعات: -
146
Image_2_Assistive HCI-Serious Games Co-design Insights: The Case Study of i-PROGNOSIS Personalized Game Suite for Parkinson’s Disease.JPEG
منشور في 2021"…Within this context, the Game-Based Learning (GBL) design framework is adopted here and its main game-design parameters are explored for the Exergames, Dietarygames, Emotional games, Handwriting games, and Voice games design, drawn from the PD-related i-PROGNOSIS Personalized Game Suite (PGS) (www.i-prognosis.eu) holistic approach. …"
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147
Image_1_Assistive HCI-Serious Games Co-design Insights: The Case Study of i-PROGNOSIS Personalized Game Suite for Parkinson’s Disease.JPEG
منشور في 2021"…Within this context, the Game-Based Learning (GBL) design framework is adopted here and its main game-design parameters are explored for the Exergames, Dietarygames, Emotional games, Handwriting games, and Voice games design, drawn from the PD-related i-PROGNOSIS Personalized Game Suite (PGS) (www.i-prognosis.eu) holistic approach. …"
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148
Image_4_Assistive HCI-Serious Games Co-design Insights: The Case Study of i-PROGNOSIS Personalized Game Suite for Parkinson’s Disease.JPEG
منشور في 2021"…Within this context, the Game-Based Learning (GBL) design framework is adopted here and its main game-design parameters are explored for the Exergames, Dietarygames, Emotional games, Handwriting games, and Voice games design, drawn from the PD-related i-PROGNOSIS Personalized Game Suite (PGS) (www.i-prognosis.eu) holistic approach. …"
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149
Image_3_Assistive HCI-Serious Games Co-design Insights: The Case Study of i-PROGNOSIS Personalized Game Suite for Parkinson’s Disease.JPEG
منشور في 2021"…Within this context, the Game-Based Learning (GBL) design framework is adopted here and its main game-design parameters are explored for the Exergames, Dietarygames, Emotional games, Handwriting games, and Voice games design, drawn from the PD-related i-PROGNOSIS Personalized Game Suite (PGS) (www.i-prognosis.eu) holistic approach. …"
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150
Main test parameters.
منشور في 2025"…Computational fluid dynamic analysis indicates that the shear stress transport turbulence model gives high accuracy in simulating the vane main-stream aerodynamic performance. However, when the simulated surface temperature of the vane was compared with the cooling test data, in which the vane was 3D-printed, significant deviation of the surface temperature distribution was observed. …"
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151
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153
Statistical analysis of base basketball: Under-17 Parana men Basketball Championship profile
منشور في 2022"…<p></p><p>It has as its general objective, describe how is the logic of dynamic from base basketball games. Specifically, it sought to understand which are the statistical indicators meaningful to claim victory in the game and competition in general and in balanced, normal and unbalanced games; which is the influence of the indicator "efficiency" individual and collective for the end result of game and competition; and which is the relationships between the momentum of the game with the same results. …"
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154
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156
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157
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158
Image_1_Reducing the Soleus Stretch Reflex With Conditioning: Exploring Game- and Impedance-Based Biofeedback.PDF
منشور في 2021"…First, as a reference the “Conventional” group received EMG- and bar-based biofeedback similar to previous research. Second, we explored feasibility of game-based biofeedback with the “Gaming” group receiving EMG- and game-based biofeedback. …"
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159
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160