Search alternatives:
significant game » significant gap (Expand Search), significant gram (Expand Search), significant cause (Expand Search)
significant teer » significant gender (Expand Search), significant genes (Expand Search), significant trend (Expand Search)
teer decrease » mean decrease (Expand Search), greater decrease (Expand Search)
game based » gene based (Expand Search), home based (Expand Search), time based (Expand Search)
significant game » significant gap (Expand Search), significant gram (Expand Search), significant cause (Expand Search)
significant teer » significant gender (Expand Search), significant genes (Expand Search), significant trend (Expand Search)
teer decrease » mean decrease (Expand Search), greater decrease (Expand Search)
game based » gene based (Expand Search), home based (Expand Search), time based (Expand Search)
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Transepithelial electrical resistance (TEER) (N = 6).
Published 2024“…<p><b>(A)</b> During the cultivation of SMC and ALI we observed significantly differences on day 18 (SMC: 9.61 kΩ*cm<sup>2</sup>; ALI: 7.73 kΩ*cm<sup>2</sup>; p<0.05) and day 25 (SMC: 8.19 kΩ*cm<sup>2</sup>; ALI: 6.44 kΩ*cm<sup>2</sup>; p<0.05) ALI cultures showed significantly decreased values compared to SMC. …”
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An embezzlement game.
Published 2024“…Game theoretical analysis reveals that victims anticipating corruption will exhibit greater compliance with embezzlement when the offers are evaluated based on descriptive norms. …”
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Factors influencing continuous usage intention for game-based Internet public welfare.
Published 2025Subjects: -
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Poster: Changing the way the game is played
Published 2024“…</p><p dir="ltr">Research question: what are the opportunities and challenges for re-visioning the role of postgraduate distance learning provision and curriculum design in shifting from a conventional emphasis on developing ‘competencies’ based on learning outcomes (playing ‘the game’ better) towards enhancing ‘capabilities’ thereby creating innovative space for redefining occupational, professional, and social roles and practices amongst stakeholders in the workplace (changing the way ‘the game’ is played)? …”
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