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The mean and standard deviation of the test results are presented for the use of both visual information and raw audio samples in the Unity ML environment.

The mean and standard deviation of the test results are presented for the use of both visual information and raw audio samples in the Unity ML environment.

<p>The x-axis represents the timesteps, scaled by a factor of 100.</p>

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Bibliographic Details
Main Author: Enoch Solomon (21416703) (author)
Published: 2025
Subjects:
Neuroscience
Sociology
Science Policy
Mental Health
Space Science
Biological Sciences not elsewhere classified
ultimately enhancing performance
proximal policy optimization
learning rate compared
using raw audio
raw audio samples
particularly raw audio
audio features enhances
incorporating multisensory information
offering valuable insights
game environment serves
algorithms within vizdoom
reinforcement learning agents
agent &# 8217
augmenting visual information
visual data extracted
audio cues
visual data
complementary information
insights contribute
game playing
autonomous agents
agents perceive
visual input
visual cues
xlink ">
vizdoom environments
study underscores
study advocates
state representation
relying solely
primary foundation
potential advantages
pivotal role
map states
findings suggest
experiments reveal
experimental evaluation
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