Video 2_“Virtual unreality”: unreal augmentation of perception and action must fit the task to be beneficial.mp4

<p>“Unreal” augmentations of perception and action (e.g., looking through walls, flying) represent a distinctive design opportunity in Virtual Reality (VR), allowing users to transcend real-world limitations. Yet the conditions under which such augmentations yield positive experience remain un...

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Bibliographic Details
Main Author: Robin Neuhaus (22760126) (author)
Other Authors: Ronda Ringfort-Felner (22760129) (author), Jochen Feitsch (22760132) (author), Gabriel Kempken (22760135) (author), Sarvesh Dakhane (22760138) (author), Marc Hassenzahl (9503786) (author)
Published: 2025
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